Indie App Developer: Expectations vs Reality

Much like the American Dream, ever since people from around the world have experienced the App Store, it is as if a door was open for us that wasn’t before. The spark of hope and excitement at the opportunities that putting an app out could mean for us individually. Maybe it’s the thought of being a part of a lucrative business model that drives us. At times I feel like this is the digital version of the gold rush of our day. Everyone has a great app idea; the question is, what are you going to do about it?

 

Expectations – The Shiny Object Syndrome

 

It all happens to us, and the shiny object syndrome pulls us in, mostly when you read about independent app developers who become millionaires. Once in a while, there is another successful app developer in the news. All the success with rainbows and sunshine. Don’t get me wrong, and I’m all for reading about these successes and congratulating every one of them. I even had to congratulate one of my competitors who sold his company for $5 million. That was good as it validated I was on to something and a disappointment as I didn’t aim higher in my app features. The expectations of starting as an app developer are that everything is good, there are no troubles or obstacles, and it will be an easy path to go down on. Right?

 

Reality Check

 

Reading someone’s “overnight success” can be misleading. The good part is it outlines the successes the person or company was able to achieve. However, it doesn’t reveal how many years, the struggles, obstacles, and long hard work that was put in to achieve such an accomplishment. 

 

Being an independent app developer requires a particular type of person. It will challenge you to think differently. You will build patience as you handle obstacles in your code errors, Apple’s rejections, Microsoft headaches, Android entitled free users, and app reviews from people yelling at you for a $0.99 app. The developer puts in the sweat equity of long hours in front of a computer. Ensuring the software art project is a thing of beauty only to find it wasn’t good enough. Back to the drawing board to fix things and work harder next time. This vicious cycle has the benefit of becoming more polished in our craft. It helps us become more robust despite it not being easy. The more obstacles we can handle, the more effective we can become. 

 

There are some apps I’ve spent weeks developing only to have them rejected from the App Store. It is as if these various App Stores are the gatekeeper of who are allowed to publish apps and who isn’t. On one side of the coin, they are great as they handle all the traffic, logistics, and financials. However, on the other hand, they limit the app developer’s creativity side as we can only go so far, and if you think differently from them, they shut you down with a click of a button. 

 

The reality of being an indie app developer is that there are so many variables we must meet each month, quarter, and yearly. We have to comply with ever-changing laws and regulations and the more than yearly changes on every App Store we are on. If they release the latest gadget, you bet we have to own it to ensure our apps can run on them. It was easy at first, but it can be too much to buy new gear over time. 

 

Software changes continuously. Your app may work flawlessly now but might need adjusting after there’s an update to a new operating system of the year. Apple releases a new version every year, and Microsoft has its list of changes. Your app requires maintenance monthly or quarterly to run and stay in the game.

 

Not all app ideas are successful, nor is it a guarantee you will get one sale. The app must provide some value that the user wants and demands.

 

App ideas do not always pan out as you visioned them to be. Certain features can be rejected from the App Store. Governments can demand to shut you down. There are so many reasons that can go wrong and most likely will. On a positive note, if it were easy, then everyone would be successful, right? I think this is what drives us, our courage to want to make our stand against the odds and prove others wrong. Test our abilities to overcome challenges to see what happens.

 

Even if your app gets published, there are more hurdles to pass through next.

 

Top Reasons Why the End-User Won’t Try Your App:

 

  1. The app icon isn’t polished enough.
  2. The app isn’t free.
  3. The app costs more than its competitors.
  4. The app cost more than $0.99.
  5. UX / UI.
  6. The app is a slow website. Not native.
  7. You must create an account to use the app (I’m not too fond of these).
  8. App reviews.
  9. Bad screenshots.
  10. Slow to load.
  11. Requires user to type in the information. They want it done for them.
  12. Etc

 

Will Your App Be A Successful Hit?

 

There are so many variables at play when releasing a new app to the world. It is not up to me or you what becomes successful or not. It is up to the market. The end-user will decide who makes it and who fails. Our job is to listen and adapt to the best of our abilities hoping the market accepts our app. 

 

One thing to remember is, what was successful back then, will not be successful now.

 

Conclusion

 

Can indie app developers still make it today? To be successful, you must put in the work to provide results. There are no shortcuts, unfortunately.

 

We can view things from a different perspective here. In a 9 to 5 job, you trade your time for work. As an appreneur, as they say, you trade results for possibilities. No matter how many hours, weeks, months, years it takes, your results (app products) are the only metric that matters. There is no guaranteed salary here, but self-employment can be very fruitful if you work harder than traditional full-time employees and are consistent with what you do. My message is to reveal the ups and downs of this path. Is it worth all the effort? Yes. Is it easy? No. Will you become a millionaire doing this? It is possible, but there are no guarantees you will make a buck. I find being an independent app developer to be fulfilling as it has brought me experiences that are both enjoyable and horrible times. Looking back to how this all started, the only regret I have is not working harder and faster. It is the experience that makes this whole journey aspiring. 

 

The name of the game here is taking action. No matter how many obstacles we face, the ones closer to success are those who push forward despite the risk and challenges ahead. Don’t focus on complaining and setting up a non-profit organization like some fellow app developers are doing. Focus on improving your product instead. Doing the work generates results while complaining doesn’t solve anything.

 

The real question is, what actions will you take with this knowledge I’m passing onto you?

 

 

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